A game that makes sense only after the ending

summation

  • Soma -like games, the boys of Edis Finch, and the inside are meaningful only when they reach the end.

  • Unique stories and gameplay elements converge to the same game as Outer Wilds to create a cohesive story.

  • Titles such as Disco Elysium and Nier: Automata provide a deeper meaning and offer several endings that shaken awareness.

Most games are immediately meaningful. You shoot bad people, save the world, and get a princess. easy. However, there is a cunning game that acts like a jigsaw puzzle that is thrown away. You can pick up any sculptures and wonder what's happening and question your life choice.

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Be prepared to break the brain into puzzles, stories and worlds that the game bends.

Finally, only when you reach the end, strange clues, mysterious characters and confused twisting suddenly. It's like whispering the game. This list is about a great game that you understand only when you reach the end.

10

Soma

What is it really? You don't know yet.

Soma starts with a simple medical procedure and suddenly falls off with a corrupt underwater facility full of secret clues and unstable silence. It doesn't mean at first -where you are, where you are, even what you are. But that is the point. This game slowly supplies you until you click on the sculptures, visuals, and eerie meetings until you click.

Starting with survival fear is quietly transformed into more philosophical. The last act reconstructs everything you see and performs to remind you of the entire experience. It is not just a horror game, but a deep diving for humanity. “What did I just do?” vibration.

9

EDITH FINCH's boy

It is not an ordinary family reunion.

In the relics of Edith Finch, you return to a creepy creaky house to discover the so -called “Finch Family Curse.” From the tragic to the surreal, “Wait, did I become a shark?” The first story feels like a standalone strangeness.

But in the end, they gather together like a puzzle in a ghost scrapbook. The last scene reconstructs Edith's journey and casts a new light of the meaning of each bizarre mini adventure. Suddenly, it is not only a collection of strange death, but also an emotional story about making peace with the most strange households in family, heritage, and games.

8

Inside

Nothing, strange

The interior is one of the most powerful examples of the zero -meaning game until it suddenly becomes (type). You don't know why you have a conversation, no explanation, no explanation, and why you run from people who have pushed the box, dressed in underwear, and brainwashed.

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But when you reach the lab and … when you reach an unforgettable hurdle scene, things start to form, not any comfortable way. The grotesque twist of the end is not to cool you (definitely so). It overturns the whole game to your head. Was you controlled? Or different experiments? The interior does not tell you. It just makes you think of you. And twist.

7

On the moon

Travel of the moon … with the organization.

By the moon, the story literally unfolds backwards. You will reverse the memory of Johnny. In other words, his life is completely out of the situation. The situation looks random and some scenes feel like emotional Sudoku puzzles and are as confused as doctors in the game. Johnny wants to go to the moon. But why? Even Johnny knows no one.

So you and documents will play emotional detectives, and you will be deeply immersed in the same memories as the Inception 'Sad Edition. Only when you reach his childhood, the puzzle pieces click in place, revealing why they are amazingly inspiring (and slightly heartbreaking) after his obsession. Suddenly everything makes sense… And you probably cried.

6

HellBlade: Senua's sacrifice

Listen to your voice and feel the story.

Hellblade: It is rarely explained at the sacrifice of Senua. You are constantly asking if you are seeing what you are looking at or the product of the heart of Senua. The game deals with psychosis and trauma, but the boundary between reality and delusions eventually becomes clear. Senua's journey and her truly faced are gradually fragmented.

These sculptures form a complete picture only at the last minute. At first, what felt like a dark and confusing road turned out to be sorrow, acceptance and healing. Even if you find out that your voice and symbolic view reflect the inner world of Senua, you get a new meaning.

5

Outside wild

Do the planet behave strangely? Wait until you know why.

Outer Wilds is one of the rare games that perfectly mix stories, gameplay and mechanisms, so everything is meaningful. At first the universe feels like a confusion. Plannet acts strangely, the event is repeated in the loop, and basically expects the answer. But when collecting clues, I know that the entire system was actually made a lot.

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Boldly: Best Space Exploration Game

If you wanted to explore the vast space, this game is absolutely essential!

It looks like a chaos to turn into a masterpiece of the universe. The story is scattered on the planet, and the sculpture together depends on you. That fun little puzzle? Yes, they are actually the core of the larger subjects for existence, death, infinity and rebirth. Basically, it is a space mystery wrapped in the brain teaser.

4

Disco Elysium

There is an idea in your thoughts.

In Disco Elysium, you try to deal with your past awkwardly while trying to solve the murder in the virtual city, Revachol, and play with Harry Du Bois, a detective with a seriously messy memory. At first, you have no clues, and it feels like politics, philosophy and too many inner voices in which everything is in Harry's head.

But when you dig deeper, you will gather not only the murder mystery, but also the intertwined relationship between Harry and the confused social scenes of the city. The last scene draws all these loose threads with amazing, sometimes strange but satisfactory conclusions. In addition, we get multiple endings according to the choice, revealing another secret about this event, and Harry corresponds to itself. Detective works never so pleasantly confused!

3

Nier: Automata

The machine to fight the machine or deeper.

Nier: Automata follows Androids 2b, 9, A2, fighting machines in the world of dystopia on behalf of humanity. This game features several play -through paths and endings from A to E. The first path (A termination) is very simple to scrape off the surface of the story. However, while playing through path C, D and E, the story deepens, revealing the true motivation of the character and shaking the meaning of the world.

Ending E has tied all the pieces of the finale and changed the story of a simple “robot to machine” into a philosophical real roller coaster. After all, your view of the character and the whole game is 180 people, making you rethink everything you think.

2

Bioshock Infinite

Did you think you're just shooting?

BIOSHOCK Infinite plays Booker Dewitt, a mission to rescue a mysterious girl named Elizabeth in a flying city called Columbia. This game throws you with a whirlwind of alternative reality, religion, freedom and destiny. At first, Booker's mission and Columbia's world feels like a jigsaw puzzle misses half.

When you explore, the city's conflict, Elizabeth's past, and Booker's motives are slowly gathered. Then the BAM -last twist is hit like a plot grenade and turns everything upside down. Suddenly, all the confusing scenes from the beginning are fully understood, and your whole view of characters and stories is an elegant ridiculous work. Who knew that someone could be so deep?

1

Life is strange

Rewards, redo, but what is the cost?

At first glance, life seems strange. It looks like a typical teenage drama with time travel. But under the art filter, there is an amazing story under the indie sound track. As Max repeats time to solve the problem, she begins to realize that 'fixation' usually breaks different things.

Mysteries, such as Rachel Amber's disappearance and Chloe's turbulence fate, slowly change the universe dilemma that it looks like a high school. The clue that felt cute or randomly? Yes, I will look at the body emotionally with the finale. When MAX faces the final selection, the whole story is clicked. Suddenly, it is not about saving a day, but about the cost of trying.

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