An open world game that places a lot of importance on maintaining silence

There are many video games that utilize silence to create atmosphere and increase tension. This is what movies do too. But what the movies can't do is use silence as a gameplay mechanic. This is common in stealth or horror games where you're encouraged to be quiet so enemies can't spot you.

Mostly this means you can't make your in-game characters sound too loud. However, some titles use real microphones to avoid making too much noise in real life. Here are some examples of silence used in open world games:

state of corruption

A female character crawling in State of Decay.

State of Decay is a survival horror game where you must keep a group of survivors safe from zombies roaming the world. These undead creatures are especially dangerous when they attack in packs. So when you go out into the world, you want to remain mostly silent so as not to attract their attention.

Naturally, this means no running around and firing guns randomly. This also means working quietly when looking for items. You can choose to do it quickly or quietly while rummaging through drawers and containers.

Fears To Fathom – Ironbark Lookout

Fears to Fathom - A player using binoculars to see a figure in a warehouse in Ironbark Lookout.

Fears to Fathom – Ironbark Lookout isn't a purely open world game, but it has a lot of openness to it. The game is about a fire lookout who is moved to a new outpost. You walk, drive, and explore your surroundings. You also become entangled with creepy characters who you must run from and hide from.

You must be silent here, but not just in the game. This title uses your own microphone. If you sound into the microphone while hidden, the monster may hear you. That's why silence is important.

Days Gone

Deacon St. in Days Gone Remastered. John aims his gun at Freaker.

The world of Days Gone is filled with zombie-like creatures known as Freakers. They usually roam in large groups and are ready to attack anyone who crosses their path. This is why stealth is one of the best ways to deal with these monsters. Because fighting them all at once can be tricky.

But to be successful, you have to avoid making too much noise. This is because these beasts have considerable hearing. But it also makes a lot of noise, so you can use it to find out where the noise is.

A poisonous snake hiding in some sandbags in Metal Gear Solid 5 The Phantom Pain.

Metal Gear Solid: The Phantom Pain is probably best described as a semi-open world game. Because there are several open maps that you can explore and take on missions. Plus, you have a home base you can return to at any time.

While wandering around these worlds, you will generally want to do so quietly to avoid detection by the guards that dot the place. This means crouching and crawling to stay as quiet as possible, and relying more on quiet weapons than loud ones.

Dead Rising 3

Nick Ramos pushing zombies with his car in Dead Rising 3.

Like all Dead Rising games, DR3 takes you into an open world filled with zombies. What makes this game different from other games in the series is its use of sound. This game was released when Kinect was still a big part of the Xbox One.

Dead Rising 3 uses this device better than most games, as zombies in the open world can hear you through it. So if you speak loudly or make a loud noise, hordes of undead will start running towards you. So staying quiet is your best chance at survival.

the last of us part 2

In Dead Rising 3, Dina aims a pistol at Clicker.

Not all sections of The Last of Us Part 2 are open world, but some parts of the game are. These moments of exploring the post-apocalyptic world are fun. Less fun is when you encounter creatures called clickers.

This extremely powerful beast can kill you in an instant. Although they are blind, they seem to have very good hearing. So, when you're in an area with clickers, you should start getting almost completely quiet so you can pass by without alerting the clickers to your presence.

The Hunter: Call of the Wild

A rabbit in the grass from TheHunter Call of the Wild.

TheHunter: Call of the Wild is one of the best hunting games in recent memory. It takes you into a beautiful, open world filled with adorable trees, plants, and most importantly, animals to hunt. The game features all kinds of creatures to eliminate, from deer to rabbits and moose.

Most of them have really good hearing, and that's where silence comes in. In general, you should remain virtually silent when sneaking up on an animal. Otherwise, the animal will hear you and run away.

breath of silence

A building in the forest in Silent Breath.

In Silent Breath, you must wander through a dark and mysterious forest. The goal is to find a group of missing people. Unfortunately, you are being tracked and confused throughout your search.

The game uses a microphone to detect noises that occur in real life. If you're too loud, the monsters will grab you immediately. To make matters worse, while you're trying to remain silent, the game throws jumpscares at you and tries to make you scream. It is a unique and scary experience.

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