summation
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Monster Wrangler's War Cry ability skips enemy turns for better combat strategy.
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Animal Instinct helps you find friendly monsters more easily without costing MP.
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The Wild Side ability grants a double action per turn after capturing 50 friendly monsters.
in Dragon Quest 3 HD – 2D RemakePlayers have several options for their party members. One of the most interesting things is monster wrangler class. Monster trainers are very important in capturing all friendly monsters in the game and have incredible abilities that help ensure players win battles.

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Whether players start as a monster trainer or switch jobs later, they will need: best ability To get the most out of this team member. This can be achieved in two ways: The first is through regular leveling up, and the second is through capturing friendly monsters. Players will want abilities from both sources to get the best possible results.
7
war cry
Instill fear in your enemies
- expense: 4MP
- unlocked: Level 18
Monster Wrangler's war cry Abilities are great for giving your party some breathing room. This ability has the potential to apply Fear to all enemies. Each affected enemy skips its next turn, allowing players to regroup and come up with a better strategy to win the battle.
This ability is automatically unlocked when the Monster Wrangler reaches level 18. The relatively low cost of only 4 MP makes it an excellent choice for frequent use in the most intense battles.
6
animal instinct
Find friendly monsters more easily
- expense: 0MP
- unlocked: Level 10
The most important part of unlocking the Monster Wrangler job's abilities is finding and capturing friendly monsters. The downside is that some of these monsters can be tricky to find. that animal instinct The ability helps players find nearby friendly monsters that they can capture.

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This ability is even more advantageous because it does not consume MP. This skill is automatically unlocked when your Monster Wrangler reaches level 10.
5
flame breath
Fire damage dealt
- expense: 5MP
- unlocked: Level 23
Sometimes players need the ability to attack all enemies simultaneously. The Monster Wrangler answers these needs. flame breath ability. When this ability is activated, the Monster Tamer inflicts a fiery breath attack on all enemies.
This ability only costs 5 MP, making it a cost-effective choice in combat. Monster trainers gain this ability when they reach level 23.
4
wild side
Double your actions per turn.
- expense: 9MP
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Unlock: Capture 50 friendly monsters
Monster Wrangler has some great support abilities: wild side One of the best. When this ability is activated, the player can act twice per turn for 2 turns. This is a great way to ensure that enemies take as much damage as possible.

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A reasonable cost for Wild Side is 9 MP per use. It requires 50 captured friendly monsters to unlock, so players shouldn't expect to get this ability early in the game.
3
monster pile
A little help from friendly monsters
- expense: 8MP
- unlocked: Capture 10 friendly monsters
monster pile Depending on the number of friendly monsters the player has captured, there is the potential to inflict significant damage. This ability summons captured friendly monsters to attack all enemies, and scales based on the number of captured friendly monsters.
Unlocking the Monster Pile-On requires a bit of work, as you'll need to capture 10 friendly monsters. Once unlocked, it costs 8 MP to run. To get the most out of this ability, players will want to make it a priority to take down friendly monsters.
2
rock throwing
throw stones at the enemy
- expense: 14MP
- unlocked: Level 29
Although this ability is quite high in terms of MP cost, players will likely want to use it as soon as it becomes available. rock throwing Monster Wrangler can throw rocks at the heads of all enemies. Of course, there's a chance that some will miss and others will hit harder, but it's worth it as it has the potential to cause significant damage.
To ensure this ability is always available when needed most, players should focus on increasing their monster trainer's MP. Because Rock Throw requires 14 MP to use. Monster Wrangler is automatically unlocked when you reach level 29.
1
A song that soothes the heart
Hill the party
- expense: 5MP
- unlocked: Level 6
Monster trainers are essential to keep your party alive so they can fight a little longer. that A song that soothes the heart The ability doesn't grant a lot of healing, but it's enough to ensure that each member of the team has a fighting chance, as long as the enemies aren't strong enough to attack at once.

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The low 5 MP cost makes it a fair compromise for the healing effect. Monster Tamers automatically unlock this ability when they reach level 6. Using this ability strategically throughout the fight will help your party quickly dispatch enemies and survive long enough to finish tough bosses.
- released
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November 14, 2024
- Open Criticism Evaluation
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