Best Skill Tree for Erik in Dragon Quest 11

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Erik is the second party member the player enters. dragon quest 11. The basic thief build may not seem that good in the early game, but Erik can actually be one of the best damage dealers with the right build.




At max level, you can unlock almost every skill in every tree, but the skills you choose to prioritize are very important in the base game. However, if you make a mistake, you can specify it again. Here are the best builds for Erik and how to make him the best damage dealer.

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Best weapons for Eric in Dragon Quest 11

It may not seem like a big deal at first, but The best weapon to use on Eric is a knife.. If you get into the sword skill tree fairly quickly, you can get the dual-wielding skill that equips two swords, as well as the skill that reduces the damage of the second sword later in the game. Refusing to deal damage with your off-hand weapon makes you a better damage dealer than the protagonist. Many sword skills focus on dealing with enemy status ailments, which can help you gain the upper hand in combat.


  • Assassin's Stab – Sometimes enemies are killed instantly.
  • cobra strike – Occasionally poisons enemies.
  • sleeper hit – Sometimes puts enemies to sleep.
  • victim – Deals 6 times the normal damage to poisoned or paralyzed enemies.

Also, to make him the best damage dealer, Focus only on equipment that increases attack power.. Using Erik allows you to beat the game's secret final boss in just two turns, so it's also worth using the full glass cannon, so survivability isn't usually an issue if you win fast enough.

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The best skill trees to focus on for Erik in Dragon Quest 11

Early in the game, you should focus on new sword skills to give you more options in combat. After you get dual wield, you should start investing more in Guile. Deftness may not be a direct damaging stat, but get some. Agility has been upgraded to increase your chance of landing a critical hit.. You'll also want to unlock the first secret skill, Divide.


Divide applies a turn only after use, but Erik takes triple damage on his next turn.. If Erik is dual-wielding two weapons that deal maximum damage, Divide results in him dealing 6 full damage attacks at once. Have another party member poison or paralyze the enemy, then have Erik use Divide. On your next turn, use Victimiser to deal 6 attacks with 6 times your normal damage. Add damage buff spells and weaken enemy defenses with other party members to get the maximum amount of damage possible. Even without VIctimiser, attacking with Divide can deal a huge amount of damage, and once learned, it should become the basis of Erik's combos.

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