Key Takeaways
- Warhammer 40K: Rogue Trader offers a variety of powerful one-handed ranged weapons with unique abilities.
- Players can acquire powerful two-handed ranged weapons such as the powerful Arc Rifle and Star Blight for devastating attacks.
- The game also features exotic weapons like the Bloodblight Hexrifle and Deadshot Splinter Rifle that deal significant damage.
Warhammer 40k: Rogue Trader It takes players into the grim environment of the 41st millennium and puts them in control of the Rogue Trader. While exploring and defending vast areas of space, players will recruit a variety of companions along the way. These unique warriors will help you take on the galaxy's most dangerous threats.
Warhammer 40k: Rogue Trader We provide these characters with a large arsenal of different weapons to choose from. From basic las rifles to advanced xenos weapons and powerful chainswords, players can choose the weapon best suited to the task at hand. Some of the most powerful weapons in the game include: Two-handed ranged weaponIt can destroy humanity's enemies with a single blow.
Updated October 7, 2024: Written by Andy Chapman: Warhammer 40k's grim setting became popular. After launch space Marine 2, New players have discovered the addictive tabletop hobby, as well as Rogue Trader and 40,000 other video games. This rise in popularity coincided with the release of Rogue Trader's new DLC. shadow of the void. This has led to an increase in new and returning players in complex CRPGs eager to dive back into the dystopian distant future. This article has been updated with additions to provide a better overview of the two-handed ranged weapons available in Rogue Trader.
14 (Mezoa Pattern) Arc Rifle
Attack multiple enemies at once
- Weapon Type: Solid Projectile
- Damage: 13-20
- Armor Penetration: 30%
- Range: 9
The Arc Rifle can be found at: rogue merchant An effective weapon early in the game that can damage multiple enemies with a single shot. This powerful version of the Arc Rifle can be obtained from Kiava Gamma during the main campaign.
(Mezoa Pattern) The electric rifle only has a single attack (single shot (2 AP)), but this attack can chain attack enemies within two cells of each other. Additionally, this weapon has a solid 30% armor penetration, making it very effective against enemies that are grouped together.
13 Nullifying Shotgun
Push back enemies with powerful explosions
- Weapon Type: Solid Projectile
- Damage: 12-32
- Armor Penetration: 0%
- Range: 2
Shotguns are very useful for melee attacks. One of the best you can find in Warhammer 40k: Rogue Trader It is a nullifying shotgun. This weapon deals more damage than a regular shotgun and can take down enemies. Defeating enemies can cause additional damage if they collide with each other.
The Void Shotgun only has a single attack form, Rending Shotgun (2 AP), but at close range this attack deals significant damage and gives players room to move if they are surrounded.
12 star blight
Powerful Xenos Weapon
- Weapon Type: Exotic
- Damage: 19-29
- Armor Penetration: 15%
- Range: 15
This high damage weapon provides decent armor penetration at good range and is a great primary weapon for characters with the Drukhari Weapon Proficiency skill. Offering two attack forms, Single Shot (1 AP) and Sharpshooter Shot (2 AP), this is a solid choice for players to equip.
In addition to standard attacks, Star Blight inflicts fatigue and slows on the target on hit. This weapon is obtained after completing Colony Project Ultrequisitor on Janus.
11 (Mezoa Pattern) Plasma Gun
Causes great damage to enemies
- Weapon Type: Plasma
- Damage: 20-30
- Armor Penetration: 55%
- Range: 10
Some of the most powerful weapons in warhammer 40k The setting is a plasma weapon. (Mezoa Pattern) The Plasma Gun is a more powerful version of the standard Plasma Gun. Bad merchant. This weapon has three attacks: Plasma Single Shot (1 AP), Plasma Overcharge – AoE Attack (2 AP), and Plasma Overcharge – Extra Damage (2 AP).
Plasma weapons can damage friends and enemies, so it's best to use them when there are no allies nearby. (Mezoa Pattern) The plasma gun can be obtained from Kiava Gamma and requires plasma weapon proficiency to use it.
10 Sign of the Wanderer
Powerful early game sniper option
- Weapon Type: Lass
- Damage: 20-25
- Armor Penetration: 20%
- Range: 18
The Wanderer's Portent is a powerful sniper rifle of xenos origin given to Jae after he was recruited into the Rogue Trader's entourage. One of the best weapons at this stage of the game, it only offers one form of attack: Sharpshooter Shot (1 AP).
What enhances this weapon is a perk that gives the user an extra spin when a critical hit occurs. With an additional 20% chance to hit and 30 dodge reduction, this weapon is an effective sniper rifle for players with the Children of Asuryan skill.
9 Bloodblight Hex Rifle
Dangerous and Effective Rifle
- Weapon Type: Exotic
- Damage: 22-30
- Armor Penetration: 15%
- Range: 15
This dangerous xenos rifle is an ideal choice for characters with Drukhari weapon proficiency. Makes a great primary or secondary weapon for the Marazai, dealing high damage over long range.
The weapon has two attack forms, single (1 AP) and sharp (2 AP), and provides an additional 20% chance to hit. Additionally, when you hit an enemy, the Bloodblight effect is applied. Bloodblight affects enemies within a 2 cell radius of the target and has the potential to inflict +4 direct damage and 4 points of bleed.
8 Deadshot Splinter Rifle
Consume enemy stamina with toxic attacks
- Weapon Type: Exotic
- Damage: 25-35
- Armor Penetration: 20%
- Range: 10
This powerful rifle can be found in Chapter 3. Warhammer 40k: Rogue Trader During the Commorragh section. Weapons can be obtained after defeating enemies in the arena during the main story.
The Deadshot Splinter Rifle offers three attack options: Toxic Shot (1 AP), Toxic Blast (2 AP), and Sharpshooter Shot (2 AP). Toxic weapons are good for dealing damage over multiple turns and slowly draining enemy health. This weapon is an excellent choice for ranged characters with the Drukhari Weapon Proficiency skill.
7 dark lance
devastating single shot
- las
- Damage: 26-39
- Armor Penetration: 60%
- Range: 10
The Dark Lance is one of the best xenos weapons. Warhammer 40k: Rogue Trader. This powerful weapon deals massive damage and has high armor penetration. This is an ideal primary weapon for a ranged specialist with Drukhari Weapon Proficiency and at least 50 Strength.
The Dark Lance's only attack form is Dark Light Blast (2 AP), but it is very effective against enemies in cover and targets with high evasion. The Dark Lance can be more commonly found within Commorragh after the player fights it in the arena during the Marazhai storyline.
6 sharpshooter rifle
Suitable for backline defense
- solid projectile
- Damage: 24-36
- Armor Penetration: 20%
- Range: 11
This powerful rifle is one of the best options for ranged specialist characters. rogue merchantEspecially Sister Argenta. With high damage, decent range, and a 40% bonus hit chance, this weapon is perfect for taking out frontline enemies and dealing damage to larger enemies.
The weapon has two attacks: Single Shot (1 AP) and Sharpshooter (2 AP). Sharpshooter shots from this weapon deal an additional +5 damage to larger enemies, increasing with size. Huge creatures take +5 damage, Huge creatures take +10 damage, Huge creatures take +15 damage.
5 stupor
Strong support sniper
- Weapon Type: Lass
- Damage: 30-45
- Armor Penetration: 30%
- Range: 18 (max 36)
Players will discover Stupor in Chapter 4. rogue merchantFrom the questline of Caligos Winterscale. While exploring the jungle planet of Quetta Temer, players get lost through several paths and eventually come across a small bunker. This effective sniper rifle is inside.
Stupor is a solid choice for players looking for a sniper build or a secondary weapon for Cassia or Idira. The high damage output makes it excellent for back cover, and the ability to stun enemies with the Deadeye Shot helps control single enemies.
4 Hecaton's Eye
Ideal Weapon for Yrilet
- las
- Damage: 30-45
- Armor Penetration: 35%
- Range: 18
one of the best weapons Warhammer 40k: Rogue TraderThe Eye Of Hecaton is a highly destructive rifle of xenos origin. This weapon is given to the Rogue Trader as a gift by Calligos Winterscale at the end of Chapter 2. A perfect primary weapon for ranged specialists, especially Yrliet.
The Eye of Hecaton provides two attack options, Single Shot (1 AP) and Sharp Shot (2 AP), and adds 20% to Hit Chance and reduces Dodge by 30. Additionally, this rifle has +100% excess penetration and grants the user an additional +5 MP to use after attacking.
3 Toxic Molotov Cocktail
Absorb enemy health
- Weapon Type: Molotov Cocktail
- Damage: 35-52
- Armor Penetration: 0%
- Range: 3 (maximum 7)
Found in a hidden area of Haemonculus's Lair, the Toxic Flamer is a powerful weapon you can collect in Chapter 3. rogue merchant. The Flamer is an excellent crowd control weapon, especially when surrounded. Most enemies move in flames when attacked, making it a perfect support weapon.
The Toxic Flamer is a particularly powerful weapon with a 35-52 damage output. Enemies that avoid this initial attack take additional Toxic damage equal to Burn. Both effects slowly drain the enemy's health, making this a good weapon against particularly strong enemies.
2 Gloom Rifle
Slaughter your enemies with a single shot
- Weapon Type: Solid Projectile
- Damage: 42-65
- Armor Penetration: 40%
- Range: 15 (max 30)
The Gloomrifle is one of the most powerful non-Aeldari sniper rifles. rogue merchantDeals 42-65 damage. This powerful rifle can kill fewer enemies at once, especially if buffed. For players looking for the ultimate sniper build, the Gloomrifle is a powerful weapon choice. It's also a solid choice as a Psyker's sidearm.
However, players can only find this weapon in the final stage of Chapter 5. rogue merchant. After killing the Necron warriors, players can find the Gloomrifle in the Tapetus Sanctuary.
1 they will cry
Bringing a quick death to the Emperor's enemies
- Weapon Type: Bolt
- Damage: 27-41
- Armor Penetration: 25%
- Range: 12 (maximum 24)
This golden bolter is the perfect endgame weapon for players with Sister Argenta or the Soldier type. High-damage burst fire penetrates multiple enemies, making it an excellent choice for crowd control.
In addition to significant damage, each shot from They Shall Weep deals +35 Rending Damage along with an additional 40% armor penetration. There are few bolters in the game as effective as this one. Players can discover this in Chapter 5 after encountering the Necrons in the Tapetos Sanctuary.