Loot is everything in the Borderlands series. The only reason we kill so many bad guys and collect so much loot is so we can use it on stronger enemies and get better loot. Longtime fans have even gone to the farm bosses to get the exact variant of the gun they want. Unfortunately, this loot can sometimes be missed in Borderlands 4.
Sometimes the game bugs out and bosses don't drop the loot you want. Sometimes your efforts may not be rewarded as the loot falls to the ground. However, my biggest complaint in Borderlands 4 is when bosses, especially during fights like Primordial Guardian Origo, launch loot directly at you from the side of a cliff. It looks like Gearbox has finally solved this problem.
Borderlands 4 loot no longer falls off cliffs.
As demonstrated by someshooter on Reddit, boss loot will now bounce off an invisible wall when attempting to fall off a cliff. This issue was especially annoying in encounters like the one with Origo, since you're on a small floating island rather than a closed room or open world. Players were constantly seeing their loot fall into the void and later not show up in the lost loot system.
Now that most players have finished the game, leveled their Vault Hunters, and created powerful builds, boss fights won't take much time and the frustration of losing loot has eased. But it was a different story when the game first released, you were hoping for a damage upgrade only to see it go over your head and into the void.
This change probably came with Borderlands 4's final weekly update, which introduced easier ways to farm board shotguns and the unintended return of the crit meta. Fortunately, the developers listened to the community and fixed some small issues. But bigger issues, like confusing UI, will probably come with a major title update.
Adding an invisible wall to store loot is a relatively simple idea, but ideally it should have been there at launch. Fans have complained about some confusing decisions made by the developers, with the UI being the main decision. Other complaints include separate invisible walls that make the open world seem less open, and the extremely shallow scares of the Kairos Halloween event.
- released
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September 12, 2025
- ESRB
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Ages 17+ / Blood and gore, intense violence, sexual themes, strong language, in-game purchases, user interaction

