Clair Obscur: The most “evil” character in Expedition 33

Many characters appear. Claire Obsker: Expedition 33; And each provides a depth that sets the game's narrative apart. Each person the player meets makes an offer New perspectives, motivation and intrigue As the mysteries of the world unfold.

Because of this There really are no “evil” characters. By the most basic definition. There are antagonists and villains, but there are There is no character that can be classified as pure evil.. But that doesn't mean some characters aren't a little worse than others. That's why this list is here to show you the eight characters in the game who are some of the most evil, if not purely villainous.

artist

tragically murderous

Lune on the Painttress Monolith from Clair Obscur Expedition 33

artist In most games, she is considered the main villain of the story, and her defeat is the final goal of Expedition 33. Her very existence seems to kill everyone At least in the eyes of the residents, they live in Lumière.

Players ultimately learn The Painttress' tragic motivations for what she does, but this doesn't excuse the fact that she helped. Eliminate countless innocent beings Over time.

Renoir

father's sorrow

Claire Obsker Expedition 33 Renoir off canvas

Renoir A mysterious figure who initially appears to be a secondary antagonist in the expedition's quest to kill The Painttress. However, as the game progresses, Renoir's importance becomes clearer. He's trying to save his family and won't stop until he achieves that goal.

As the scope of the game expands to show that Renoir is a real-world husband and father trying to help his wife and children, Renoir is still perfectly fine. He achieves his purpose by eliminating groups of people who are not “real” but still alive..

Simon

love guides us all

Simon from Clair Obscur Expedition 33

Simon This is probably a character that many players have never met before. Simon is the hardest boss battle in the game. made me crazy While trying to find someone you love. Controlled by the real Clea Deessendre, Simon now becomes a hidden superboss for players to find and kill.

Simon says it's tragic how he got to where he is now, but his path It was a really selfish move.. Simon just wanted to find his love. It is noble in a sense. But he did it for himself and lost sight of the bigger picture of the impact his actions had on the world.

Clea Desandre

master manipulator

Claire Obsker - Cléa Dessandre

Simon may have some evil in him, but that's because he's really been manipulated by someone. Clea Desandre. The doppelganger in the canvas was Simon's love, a girl in the real world called Cli. Use this connection to manipulate Simon into doing your bidding..

Clea's entire motivation is revenge for her brother's death. She becomes cold toward her family.They took refuge in the canvas for a variety of reasons. Perhaps all of these outcomes could have been avoided if she had focused on her family.

curator

friend turned into enemy

Curator Expedition 33

curator At first they are allies. Claire Obsker: Expedition 33It helps the player upgrade his weapons and some abilities. However, near the end of the game, the curator actually The real-life incarnation of Renoir DescendreA man trying to save his wife and daughter.

The problem is that he does so by creating Gommage. Intended to destroy the canvas forever.. Doing so would lead to the extinction of many of the creatures living within it, and this would certainly be an evil act.

Alicia

mother's resentment

Claire Obsker Expedition 33 Alicia

A mysterious character that appears throughout the game, Alicia It turns out that this work was created by Renoir's wife, Aline, whose son Verso died in a real fire. She is marked with burns and scars to represent what happened to the real Alicia. It symbolizes how resentful she is about her daughter's survival..

She's tragic, yes, but so is she. She has all the negative aspects. This is what her mother projected onto her. Moreover, although she knows that she is a painted creature, she makes no effort to help those around her who are left in the dark.

verso

Secrets always hurt someone

Verso by Clair Obscur Expedition 33

This may come as a surprise. verso Serves as the main playable character after the first act of the game. But even the playable characters Not immune to complexity And they host their own shade of evil. Verso shows this through the revelations the story conveys about his character.

Verso spends a lot of time playing games Lying to colleagues and friends. Even though he said it was to protect them, he was protecting himself and achieving his own goals. He did not want to reveal that his father was Renoir, nor did he want to share his true feelings with those he loved. He admits that he intentionally left Gustave to die at Renoir's hands. He also knew that he was a painted creation and did not share it with others. These are some key tips you should not share with friends who are also suffering.

maele

Grief does not justify the means

Clair Obscur: Expedition 33 creative director Guillaume Broche teases a sequel.

The item that will probably shock most people is: maele She may seem like a good soul who is simply mourning the death of her brother and trying to save her mother. As it turns out near the end of the game In fact, she is Alicia Desendre.It is expected that she will want to return to her family.

Instead, she insists that the canvas is alive and that she can stay in it for as long as she wants. This keeps many of the characters and creations alive as well, but ultimately prevents her from moving on. Instead she will wither away in the real world, Forcing greater pain on the family As another child dies. This also means that Verso, a painting desperate to escape the canvas, will remain trapped as long as Maelle/Alicia sees fit. Staying at Canvas is for selfish reasons and she doesn't want to think about the impact it will have on her family.


Clair Obscur: Expedition 33 Tag Page Cover Art


released

April 24, 2025

ESRB

Ages 17 and older / Blood and gore, strong language, suggestive themes, violence

developer

Sandpole Interactive

publisher

Kepler Interactive


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