How Ghost of Yotei solves one of Tsushima's biggest problems

Creating the perfect sequel to critically acclaimed titles such as: Ghost of Tsushima Easier said than done. The AAA title blossomed by depicting feudal Japan in detail and taking players on a journey filled with breathtaking visuals and engrossing one-sided combat. However, even the most popular games are not without their flaws and Sucker Punch Productions will be working to improve several areas within the game. Ghost of Yotei continue. Some people might think it's stupid, but one of the most important criticisms is Ghost of Tsushima The problem was that there was a lack of diversity in architectural design.




While the game's buildings capture the aesthetic of 13th-century Japan and dazzle with the grandeur of vegetation and mountain vistas, players often found themselves exploring structures that looked nearly identical across the map. For a game that focuses so much on environment building, this oversight diminishes the sense of immersion in the vibrant open world. with Ghost of Yotei Sucker Punch, scheduled for release in 2025, has the opportunity to solve this problem while maintaining the historical accuracy that fans of period-based games like these cherish.

relevant

Ghost of Yotei The ambidextrous protagonist is already different from Jin Sakai in one major way.

Ghost of Yotei is a bold leap forward from its predecessor, but one particular feature hints at an even bigger gameplay change.

Ghost Of Yotei needs to be a better representation of human settlements.


Even though it has been over 4 years since it was released Ghost of Tsushima It still boasts some of the best visuals in an open world game. However, after walking through the residence for a few hours, it became clear that the building did not have the same meticulous attention to detail as its other components. From low-lying farms to castles, most of the buildings have the same aesthetic. It can now be argued that the landscape accurately depicts the style of feudal Japan. However, some form of environmental diversity is needed to attract interest. If every new city feels the same as the previous one, it can undermine the feeling of adventure that open world games are trying to convey.

if Ghost of Yotei Addressing the challenges left by previous models requires a skillful balance between accurate building representation and the need for diverse designs. The architectural layout of 17th-century Japan was not much different from that of the 13th century, with most buildings made of wood, thatch, and stone.


Hokkaido Island, Ghost of YoteiThe setting is much larger than Tsushima Island. Herein lies Sucker Punch's challenge. Because they have to cover much larger spaces, developers have to get creative with their building designs. Ghost of Yotei It runs the risk of feeling even more repetitive than previous versions.

Ghost of Yotei's 17th century setting may provide an answer to Sucker Punch's environmental concerns.

The game's setting in 1604 provides a great opportunity to vary your construction blueprints. The Portuguese first set foot in Japan in 1543, and their arrival would bring some interesting additions to Japan. Ghost of YoteiThis is your portfolio. Since these Portuguese were Catholics who came to Japan to spread the gospel and trade, it would not be a problem for players to encounter churches or priests while playing the game. In the same vein, there should be more features that represent the culture and religion that were prevalent at the time, such as temples and cathedrals dotting the landscape.


good night Ghost of TsushimaSucker Punch, the expansion pack that brought you Iki Island, may be considering creating DLC ​​for the highly anticipated sequel set in Heian Bridge (modern-day Kyoto), one of Japan's major cities. ruler at the time. Exploring this will allow Sucker Punch to create more complex social layouts, complete with palaces, cinemas, markets and all kinds of architectural variety. while Ghost of Tsushima's presentation of cities and buildings does not break the game in any way, nor does it enhance the features offered. Ghost of Yotei It would feel like a waste.

Ghost of Yotei

Sucker Punch's Ghost of Yōtei, the sequel to Ghost of Tsushima, is a PS5 exclusive scheduled for release sometime in 2025. Set in 1603, the story features a new protagonist and a new Japanese region far removed from Tsushima's setting.

action

adventure

open world

system

PlayStation-1

released
2025

publisher
sony interactive entertainment

Leave a Comment