Metro Awakening author talks about the film's potential.

Metro Awakening This will be the fourth item. subway The game series based on Dmitry Glukhovsky's novels, this time in VR format, delivers unprecedented immersion into the Moscow metro. Born from the heart of a passionate writer, subway The series has a reputation for emotional, thought-provoking storytelling that can work well in other media formats.




In an interview with Game Rant subway Writer Dmitry Glukhovsky discussed his work on the series and Metro Awakening In particular, the potential subway Film or television adaptation. Glukhovsky also spoke about his experience writing for games such as: Metro Awakening It feels more similar to writing a screenplay than to writing a novel.

There may still be hope for the Metro 2033 movie.

When I asked him if he was considering taking the course. subway In launching the franchise to the big screen, Glukhovsky noted that he tried to secure a film rights deal. subway It dates back to 2006. nevertheless subway A number of successful games and novels have been released since then, but no film adaptation has come to fruition until now. That said, Glukhovsky hinted at some potentially promising news in this area, but couldn't reveal any specifics.


It's been a very long journey for me. The first time I set foot in Hollywood was probably 17 years ago. I was 27 years old and went there to negotiate a movie rights deal. 17 years later we are still there. Three video games have been released, three books have been released, and a lot is happening in this universe, but there is still no audiovisual project based on its story. I am hopeful. There have been a few developments recently that I legally cannot spoil. But in the world of film and TV, you never know. Your expectations and hopes can be completely shattered in an instant. I'm a bit superstitious, so I won't reveal what I'm working on as a screenwriter on various projects.


Viewers may be skeptical about video game movie adaptations. borderland The film's reception has been abysmal, so it might be best to hold out a little longer. subwayThis is your case. Glukhovsky says he is dedicated to overseeing everything related to: subwayFans can at least be assured of the potential. subway The film will be in good hands.

Writing a game like Metro Awakening is similar to writing a screenplay.

Metro Awakening Screenshot-4

As a writer, Glukhovsky has noted that video game writing is more similar to film than novels. Both games and movies require soundtracks, actor casting, scripts, cinematography, as well as compelling and coherent plots. When writing a novel, Glukhovsky says, writers can experiment much more with storytelling than with video games or movies, especially when it comes to structure.


I think writing for games is closer to writing for movies. This is because when creating an overall story and storyline, the story generally needs to be clear and concise. When writing a book, you can improvise but you may not know exactly what will happen to your main character. You just need to have some understanding of what the character's destination is and what he or she wants. To get it thematically across, right?

On the other hand, when you write a movie script, you understand that what you have to structure is this is the emotional curve you want your character to go through. So I would say it's more engineered. Writing video games has always been closer to that. You have to go through certain emotions, right?

Although it wasn't initially his intention, Glukhovsky sees the possibility: subway It is about becoming a transmedia machine that can deliver valuable experiences across a variety of formats. Hopefully, he'll get a chance to see this potential realized and fans of the franchise will subway Movie, cartoon or series.


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