South In the 10-12-hour travel process, we are not afraid to explore various forms of abuse and victims that can be a very serious topic and at least resonate with many players. But that shouldn't be. South It is a completely grounded game.
but South It can be very dark. The game occurs in a world that constantly blurs the boundaries between fantasy and real life. The player may be revealing the tragic story of the Pra Tree Seed, but he is diving like a magic with the physical expression of trauma. The mixing of this shades is provided South It's almost a dream South'The art style of art style is everyday, and the game feels like a storybook.

relevant
The south side of Midnight's Rougarou is a warning about the emotions in the bottle.
Midnight's South of Midnight's boss has a very tragic background, which is definitely true for Rougarou, a cautious story.
How to achieve the same aesthetics as the Midnight of the Midnight
It feels like a dream in the south of midnight lighting.
One of the most impressive aspects SouthThe presentation of the lighting effect, especially the cutting -edge beam tracking. Each SouthPlayers, a variety of creatures, can see some type of light in their position. This light acts as an immediate and consistent atmosphere of this chapter.
For example, when the player first starts a trip, the sun beams can be seen shining through the dense autumn leaves surrounded. This sunlight feels true and true, indicating that players-character Hazel is still possible only when magic adventure begins. Towards SouthThe story of the story, warm and golden rays turn into an ominous white Srow hidden with fog, and Hazel, who has an increase in the risk of another world, finds himself.
Midnight's cel shading South makes the character look like a picture from the page.
South Cell shading is rarely used. Instead of emphasizing the character's face, body or all lines of the environment South Choose to emphasize some distinct wrinkles here and there. This subtle cel sheading is provided SouthThe environment and characters of the book are not only taken from the page of the book, but also the life of life and the feeling of providing additional details in the process.
Stop motion animation is not used too much SouthThe use of CUTSCENES, a momentary gameplay from momentary gameplay, helps to strengthen the aesthetics of the game's unique storybook.
Small details go a long way to strengthen the south of midnight aesthetics.
however SouthThe lighting and cell shading are a small detail that performs heavy lifting of most aesthetics and actually seals the deal. One of the best examples can be found in almost everything. SouthA surface with many rocks.
Most cliffs, valleys and mountains SouthThe player can find a light color that blinks by crossing the rocks that emphasize the natural edges and wrinkles on the surface. This emphasis is similar to the dry brushing technology used to make the model, and the painter provides more texture to soak the model with some drying paint. This subtle technology is made SouthThe world of the world feels like a diorama and eats it again with this broader dream.

South


- Released
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April 8, 2025
- ESRB
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Rp
- developer
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Obsessive game
- Publisher
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XBOX Game Studio
- engine
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Unrealistic Engine 5