
summation
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RPGs such as Kingdom Come: Salvation can be punished, and limited technologies can start players and save opportunities.
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The fast -proof battle of Bloodborne is challenging but fair, and the player must master an aggressive strategy.
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Divinity: A game like Original SIN 2 features a hard battle with smart enemy AI and is severely punished.
Roll playing games are all modern anger. The amazing progress obtained from this game acquires experience and eventually invests in the technology of the player-character, making it powerful at any time.
Some of the best RPGs that players can hold hands are very punished, especially when people barely start. One mistake is a terrible result when the player beats the pulp by the enemies, forcing them to try again to succeed this time.
The kingdom is coming: salvation
The start of this game is cruel
The kingdom is coming: salvation It can be very rough for people early. Henry is only the son of the blacksmith, and it is natural to have the skills needed to survive in such a brutal medieval world.
This makes it a nightmare that deals with nightmares. Limited saving, torn the hair every time the player loses its progress. Henry will eventually be competent enough to cope with more powerful challenges, but if you want to be brutally killed by low loops who are overwhelmed by the rough and shaved numbers, the player will be forced to play safely.
Hematopoelia
The fast -proof battle takes time to get used to it.
As much as the punishment Hematopoelia It is also a very fair game where all deaths are the wrong player's fault. The aggression of the combat system of the game is especially time to get used to players who are especially used to safe games. Dark soul.
Instead, the player must be personally up close to the boss, and should attack by attack while avoiding and opposing at the right interval. It takes time to master the mechanics of the game, and some bosses are especially difficult to start battle.
Divinity: Originally sin 2
If you add physical and magic armor
Older CRPGs were quite difficult and this is what you can feel. Divinity: Originally sin 2. The first game was difficult in itself, but it still provided a way for players to play the system and make it easier.
But adding physical and magic armor means that the player can no longer rely on RNG. They must be exhausted by the party that the party members wear the best equipment and deplete this resource, and the Smart Enemy AI, who knows how to pay and pay for the player, is a mistake in battle.
Underrail
Very difficult old -fashioned CRPG
Player who likes CRPG Fallen In the same context as a game, I would like to check the modern roll playing game. Underrail To climb their alleys right. As expected, the battle of this game is difficult and punishes players who do not understand how the game system works.
Underrail It is also a game that can be absolutely fatal to players who are not strong enough to get lost in the beating path. The player must find the best way to get a challenging battle meeting in the past if he does not want to minimize his skills and tear in crushing.
Pathological 2
A challenging survival horror game that leads to debut that can make things more difficult by accumulating death
Pathological 2 One of the most unique open world games that players can check out. The eerie atmosphere, bizarre characters and surreal stories are faithful to players unless they are frustrated by the game's punishment.
One of the most difficult things Pathological 2 It is more difficult to deal with another running, as a method of permanent debuffs in death. The player has an option to remove these debuffs after eight deaths, but at the end of the game, it is extremely punished and cannot sit with most players.
The darkest dungeon
Poster eye punishing RPG
I love the player The darkest dungeon It is one of the most divided elements due to the grilled difficulties. When the player explores the dungeon, you should be able to deal with the brutal difficulty curve of the game unless it is repeated and conservative.
But how much you punish you can't get enough stress. The darkest dungeon It can be a case where a player makes a mistake. Their best mercenaries have gained mental conditions that die or collapse, and they have to rebuild a trusted party, so they go back to progress.
Fear and hunger
Athletes must be used to dying with this hardcore experience that takes the prisoner.
Fear and hunger This is a game that players have to approach in the right way. Death is the guarantee of this game, and no matter how good your running, the player must prepare.
When Crowerler arrives anywhere, it's a heartbreaking thing that the player lost in a promising run, but this punishment is a player Fear and hunger experience. Eventually, the player will be satisfied by conquering the obstacles he is struggling.