Roblox accused of inflating player count

Key Takeaways

  • Roblox was accused of inflating player numbers by 25-42% and engagement times by 100%.
  • The former employee points to Roblox's inflated user numbers and engagement time.
  • Debunked Report Affects Stocks With Investors Worried About Roblox's Financial Future



The new report claims: roblox They are artificially inflating the number of players. This follows roblox Despite claims of player growth, they themselves reported significant financial losses.

roblox It was a very popular game, acting as a sort of hub where players could access and play numerous games. The title has certainly garnered a lot of attention over the years, but the exact number of players reported by the company is now in question.

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A new report from Hindenburg Research (via Eurogamer) claims: roblox They're lying to investors about how many people are actually using their games. According to estimates from Hindenburg Research, roblox It has been known to inflate claims about how many individuals are actively playing. roblox While engagement time is inflated by 100%, engagement time increases by 25-42%. roblox Reported the number of people playing matching games. robloxDaily active user data. However, Hindenburg points out that DAU: roblox'Self-Public' may include multiple accounts operated by an individual, so unique player counts may not be accurate.



Roblox claims it aroused suspicion.

The report continues roblox 2023 claimed it had no way of knowing whether a user had more than one account, but former employees who spoke to Hindenburg claimed otherwise. Number of times per day Roblox The amount of time users spend on games on average also appears to be inflated, according to the research group. roblox claimed that users spend an average of 2.4 hours of engaged time per user each day, but this is 58% higher user activity than the average time spent by children ages 8 to 12 playing all mobile games in a 2021 study. Add to this the obviously significant presence of bots, as evidenced by activity in games and online listings selling opportunities to purchase bots, and the numbers just don't add up.


no way roblox A spokesperson refuted the report, saying it was “simply misleading.” However, the contents of the report appear to have had an impact, with the company's stock price falling 4.6% after the report was published. It's conceivable that investors might be concerned about the report and choose to abandon the stock due to repeated losses and information claimed in the report. roblox I experienced it. When there are few players and less activity roblox If the claims arise, advertisers will have less interest in the platform, further damaging the game's finances. We don't yet know what the future holds. roblox and whether this report can be refuted by the company's evidence.

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