Silent Hill 2 Fixes PS5 Pro Issues in New Update

Key Takeaways

  • Bloober Team has released an update that fixes graphical glitches on PS5 Pro in the Silent Hill 2 remake.
  • A number of triple-A titles, including Call of Duty and Marvel's Spider-Man, have experienced graphical issues on the PS5 Pro.
  • Silent Hill 2 Patch 1.06 on PS5 Pro addresses various graphical glitches and gameplay improvements.



Silent Hill 2 Developer Bloober Team has released a new update for the 2024 remake that aims to fix serious issues on both PlayStation 5 and PC, most notably a fix for graphical glitches on PS5 Pro. Sony's new flagship console promised a better visual experience for a slew of triple-A titles, including: Silent Hill 2, Call of Duty: Black Ops 6, Marvel's Spider-ManAnd since the Pro launched earlier this month, numerous gamers have been experiencing a variety of graphics issues.

A 2024 remake, along with a variety of other massive titles. Silent Hill 2 I'm experiencing serious graphics issues on my PS5 Pro. Bloober Team's remake of this classic Konami game received high praise from critics and players alike, but the community was disappointed with its PS5 Pro launch after noticing numerous graphical issues, such as shiny shadows and flickering reflections. In a new YouTube video, the Digital Foundry team discovered that there were “clear issues” with the PSSR implementation, which ultimately led to a better experience on the base PS5. Fortunately, a new patch appears to have resolved this issue for Pro users.


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Bloober team has officially released a new patch update. Silent Hill 2 As of November 22, patch 1.06 is now available for download on both PlayStation 5 and PC via Steam. There are plenty of fixes for both the console and PC versions of the game, but the PS5 Pro version is. Silent Hill 2 You will benefit the most from the latest updates. According to the official patch notes, which can be found below this article, the Bloober team has “fixed some graphical glitches on PlayStation 5 Pro.” It's currently unclear how much of an improvement the November 22 update will bring, but hopefully players will notice fewer texture issues on their new consoles after downloading and installing patch 1.06.


Today's update is good news, but Silent Hill 2 Fans, this isn't the only triple-A title to have had issues with Sony's mid-generation console refresh. Call of Duty: Black Ops 6 Players have also reported graphical glitches on PS5 Pro where textures appear to shimmer when the game is in 60FPS mode. Even some of PlayStation's first-party titles. Marvel's Spider-Man, Similar issues have reportedly occurred, with some speculating that the console's PSSR feature is the main cause. According to Sony, PSSR, which stands for PlayStation Spectral Super Resolution, uses machine learning to improve resolution while maintaining the same performance, allowing for “ultra-sharp image clarity,” but it appears to be causing widespread problems. For console.

The console itself has been a controversial addition to the PlayStation 5 family, and while many developers have decided to support the console with new patches, CD Projekt Red recently confirmed that it will not be releasing a PS5 Pro patch. cyberpunk 2077It's a hugely popular open world action RPG. However, there are a variety of other titles releasing PS5 Pro updates, including: god of war ragnarok, alan wake 2, hogwarts legacyAnd many more.



Silent Hill 2 November Update Patch Notes

playstation 5

technology

  • Fixed bug with trophy calculation.
  • Fixed some graphical glitches on PlayStation 5 Pro.

gameplay

  • Fixed door marker on Brookhaven Hospital map.
  • Improved crossing points and fixed an issue where enemies could get stuck.
  • Fixed audio glitches in the bull section of Toluca Prison.
  • Fixed a minor blocking issue in Labyrinth (players were unable to exit either side of Labyrinth after acquiring the map)
  • Fixed map display for the boar lot in Toluca Prison.
  • Fixed map display west of Southvale
  • Fixed bug with Maria’s navigation.
  • Fixed an issue where some of Maria’s lines would appear multiple times.
  • The issue of the final boss missing and movement bugs have been fixed.
  • Fixed an issue where mannequins could get stuck in Ambush mode.
  • Fixed interactions with items that were difficult to obtain.
  • Boss animation improvements
  • A guide to picking up the plate has been added to the final puzzle in Toluca Prison.
  • Fixed translation issues that occurred when changing difficulty during gameplay.
  • Fixed wall animation during Abstract Daddy combat based on user feedback.
  • Fixed an issue where the game would not progress after a cutscene when using low FPS.
  • Fixed a progression blocking issue at Brookhaven Hospital.
  • Fixed some issues with lighting in Southvale East at night.
  • Fixed physics issues with mannequins.
  • Fixed other minor issues with objects, collision detection, typos, lighting, drawing, and loading.


steam

technology

  • Fixed an issue causing interference between game saves and controller vibration.
  • Improved mouse sensitivity range and value interval
  • Fixed bug related to mouse input
  • Fixed a bug that occurred when using controllers.

gameplay

  • Fixed door marker on Brookhaven Hospital map.
  • Improved crossing points and fixed an issue where enemies could get stuck.
  • Fixed audio glitches in the bull section of Toluca Prison.
  • Fixed a minor blocking issue in Labyrinth (players were unable to exit either side of Labyrinth after acquiring the map)
  • Fixed map display for the boar lot in Toluca Prison.
  • Fixed map display west of Southvale
  • Fixed bug with Maria’s navigation.
  • Fixed an issue where some of Maria’s lines would appear multiple times.
  • The issue of the final boss missing and movement bugs have been fixed.
  • Fixed an issue where mannequins could get stuck in Ambush mode.
  • Fixed interactions with items that were difficult to obtain.
  • Boss animation improvements
  • A guide to picking up the plate has been added to the final puzzle in Toluca Prison.
  • Fixed translation issues that occurred when changing difficulty during gameplay.
  • Fixed wall animation during Abstract Daddy combat based on user feedback.
  • Fixed an issue where the game would not progress after a cutscene when using low FPS.
  • Fixed a progression blocking issue at Brookhaven Hospital.
  • Fixed some issues with lighting in Southvale East at night.
  • Fixed physics issues with mannequins.
  • Fixed other minor issues with objects, collision detection, typos, lighting, drawing, and loading.


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