Key Takeaways
- The first major patch for Silent Hill 2 Remake fixes bugs and improves the game's technical performance.
- The remake sold more than 1 million copies in the first three days.
- The Bloober team is interested in making other Silent Hill games again in the future.
first major update Silent Hill 2 A remake has been released. The Bloober team has further improved the performance of the horror title while addressing a number of critical bugs and gameplay issues. After launch in early October, Silent Hill 2 The remake was a huge hit with both longtime and new fans, and it's likely there will be more remakes in the future.
First announced in late 2022, Silent Hill 2 The remake was a huge hit, selling more than 1 million copies in the first three days following its release on October 8. Fans of the original game were initially skeptical of Bloober Team's role in the remake, as the 2001 title was developed by Konami's Team Silent and was considered by many to be one of the best games ever made. These fears have been proven unfounded, with 94% of critics now recommending the game on OpenCritic and sales continuing to grow.

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Silent Hill 2 Remake player shows game running on CRTV.
Avid fans of the Silent Hill 2 remake are doing their best to relive the heyday of the series by playing the game on their CRT TV screens.
The Bloober team has released the first major patch for: Silent Hill 2 Remade with useful bug fixes and technical improvements. Abstract Daddy Fixed an issue where enemies were not properly attacking James during the boss fight. Additionally, the issue with Spider Mannequins was resolved, along with a more humorous bug that caused James to teleport through a hole in Brookhaven Hospital. It is now easier to obtain items from the final boss fight. Silent Hill 2 make again
On the technical side, the new updates include: Silent Hill 2 The remake reduces visual artifacts when using the latest version of Nvidia DLSS on PC and adds support for DLSS frame generation when using DLSS for supersampling. Supports AMD FSR 3.1.1. was also added, Silent Hill 2 Steam Deck's remake can expect improved performance in the future. All graphics settings are now saved locally and stuttering issues with skymap generation have been resolved.
Following the monumental success of their survival horror game, Bloober Team wants to remake more games. silent hill They are developing games and are also open to developing entirely new titles in the long-running series. There are no specific plans for the future silent hill While fans still want to see the first game in the series remade for modern hardware, some underrated titles include: Silent Hill 4, birthor downpour You might find new life and new fans in the future.
Silent Hill 2 Remake Update 1.004 Patch Notes
factitious:
- Reduced visual artifacts when using the latest version of NVIDIA DLSS.
- Added an option to the menu to enable DLSS frame generation when using DLSS for supersampling.
- NVIDIA Reflex is now enabled when DLSS frame generation is enabled.
- Added support for AMD FSR 3.1.1.
- Added an option to enable AMD Fluid Motion Frames in the menu when using FSR 3.1 for supersampling.
- Updated Intel Nanites to support future driver updates.
- Steam Deck performance has been improved and optimized.
- Stuttering related to sky map generation has been fixed.
- Added option to enable/disable HZB culling to fix stuttering on some AMD/Intel GPUs.
- All graphics settings are now saved locally.
- Added seamless controller switching to Steam Deck.
Gameplay:
- Removed UFO sound from Soul Street Apartments indicating Blue Gem investigation.
- Fixed an issue where examining the Blue Gem on a rooftop was not included in the UFO ending.
- Fixed translation issue for UI “High” preset.
- Fixed an issue where wooden planks would disappear from James' body during his death animation.
- Fixed an environment loading issue that occurred when looking at a wall in the Grand Market.
- Fixed a teleportation issue when interacting with the other side of a hole.
- Fixed an issue with the window frame in Neely's Bar where James would get stuck.
- Addressed issue with accessing inaccessible balconies in Blue Creek Apartments.
- Abstract Daddy boss behavior has been improved and related audio issues have been fixed.
- Abstract Fixed visual and audio inconsistencies in Daddy's TV interactions.
- The question mark that appears in the conference room after acquiring the Cinderella figure has been corrected.
- Addressed a collision detection issue with Brookhaven Hospital's Dayroom wall.
- Fixed an issue where James' reflection would not appear in broken mirrors.
- Fixed an issue that resulted in James falling below the map near Laura's entrance to Brookhaven Hospital.
- Removed debug numbers from the clock room at Blue Creek Apartments.
- Fixed an issue where James could not exit the 3rd floor hallway of the Lakeview Hotel.
- Fixed indestructible light bulb on the 3rd floor of Blue Creek Apartments.
- Removed a small coffee table that was blocking James at Woodside Apartments.
- Fixed progression issues with Disgust Path in Labyrinth.
- Improved the spider mannequin's behavior when attacking James.
- James' weapon switching behavior has been added to be more natural.
- Fixed a trigger issue with the Spider Mannequin event in Labyrinth's Fear Path.
- Item pickup during the final boss fight has been improved.
- Fixed an issue with overlapping picture frames in the Moth Room.
- The variation of the nurse skirt has been improved.
- Fixed an issue where the NewGame+ unlock message was not displayed in the player's selected language.