The Anthem reboot may be stuck between a rock and a hard place.

A former BioWare producer has expressed interest in a reboot. anthemIt's an ambitious live service title that launched in 2019, but has yet to reach its full potential. but anthem If you have a following, any attempt to come back will be fraught with associated problems.




Ben Irving, executive producer at Crystal Dynamics and previously executive producer at BioWare, recently anthem. In a post on X (formerly Twitter) earlier this month, Irving mentioned that he would like to reboot Anthem someday. “It’s amazing how many people are still excited about Anthem after all these years,” he said in a repost. despite anthem Even two years after release, Irving's post still received enthusiastic responses from many fans, proving that the game still has an audience.

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One gamer has paid homage to Destiny 2's Anthem by creating an impressive Titan design that copies the look of the Javelin from the BioWare game.

The Anthem reboot will have to contend with the original's reputation and BioWare's indifference.


But nevertheless anthem As the title continues to gain traction, there are many factors holding it back from its renaissance. Not only was the game not a success, but its history was full of controversy and harsh criticism. Moreover, BioWare anthem; The IP was once destined to launch a new franchise for the studio, but now there's little reason to revisit the game.

Anthem lacked a strong concept.

anthem The original code name was “Project Dylan”, a reference to Bob Dylan and further the cultural impact that BioWare believed the game would have. Despite these ambitious goals, anthem It ended up being a fairly stale looter-shooter that lacked both content and ways to engage players. In a similar way to this year agreement, anthem was entering a competitive space without large-scale IP support and without a truly unique premise. Marketing centered around typical sci-fi trappings. This was highlighted in the game's E3 2018 screening, which skimped on details and proper gameplay footage.


what anthem The flight mechanism is probably the aspect fans praise the most. The movement afforded by flight, especially through lush, open spaces, had great potential. On the other hand, the system is still hampered by the lack of anything it can do other than dull grinding. In that respect, anthem had the same problem fallout 76—Starting a roadmap for content not yet included in the game. where fallout 76 However, gamers did not tell their unknown opponents the time. If BioWare wants to bring it back anthemIt should capitalize on the strengths of single player, provide more volume and variety of content, and focus the title on flying.


Anthem's development was very difficult.

Mechanical failure may not be the biggest obstacle. anthemStill, I came back. Jason Schreier's Kotaku article “How is BioWare anthem It revealed how serious the problem of ‘it was wrong’ was. anthemThe development of literally became a key factor in the downfall of the game. In the article, an anonymous employee claimed that “depression and anxiety are epidemics within BioWare,” while another employee reported on both. Mass Effect: Andromeda and anthem There were 'stress casualties', an internal term for developers who had to leave BioWare for up to three months due to massive mental turmoil.

BioWare partially condemned the claims in a statement posted minutes after the article was published (“The health and well-being of our team members is an issue we take very seriously,” it asserted), but the studio simply said it would I couldn't change it. public opinion. The weighting of these reports is as follows: anthemA game that had sold millions of copies lost players due to its poor condition upon release. Considering how much the fans are enjoying it Dragon Age: VeilguardMany are calling for a return to form for BioWare, but there's little reason for the studio to attempt a revival. anthem And a controversial reputation.


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