The Beyond Good and Evil Creator shares insight into the sequel's development challenges.

Key Takeaways

  • Creative differences between project leaders were reportedly the root cause of many of the previous Beyond Good and Evil 2 development issues.
  • The project is now understood to be in a more stable state in terms of leadership, but progress remains unclear.



Ubisoft veteran Michel Ance said: Beyond Good and Evil 2's previous development problems stemmed from creative differences between the project's various leaders, including himself. He did so as part of a recent interview that provided more information about what exactly was wrong with the previous version. Beyond Good and Evil 2.

June 12th marked Ubisoft's 7th anniversary. Beyond good and evil Movie trailer from E3 2017. This was eight years after the game was first released. Although Ubisoft went on to claim that: Beyond Good and Evil 2 More than 15 years after starting the project, the company has shared little about its progress.

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In an interview with French outlet Superpouvoir in early December 2024, former Ubisoft official Michel Ancel shared some new insights into what exactly went wrong with the long-awaited game. According to him, many of the difficulties of previous developments were Beyond Good and Evil 2 The problem arose due to differences of opinion between the top managers in charge of the project. “The art director wanted to recreate everything over and over again, the game director wanted to make a game with generated dungeons, and I dreamed of a space adventure,” the famous designer recalled.



Beyond Good and Evil 2 has continued to hit roadblocks in recent years.

Ultimately, “the game director took the project in a different direction,” an industry veteran told Superpouvoir. Seeing how Ansel leaves Beyond Good and Evil 2 The game director he mentioned, both for the team and for Ubisoft itself in 2020, was ostensibly Jean-Marc Geffroy, who was hired to help with the project in 2017 and remained at the helm until he was replaced by Emile Morel in early 2023.

The art director wanted to recreate everything over and over again, the game director wanted to turn generated dungeons into games, and I dreamed of a space adventure.


This management turmoil was not the end of the game's difficulties. Morel passed away six months after being appointed CEO. Beyond Good and Evil 2. His role was eventually taken over by Fawzi Mesmar, who had served as Ubisoft's VP of Global Creative since November 2021 and announced his new position in October 2024. Reflecting on all this staff turnover, Ancel told Superpouvoir that he believes so. Beyond Good and Evil 2 Now, with new leadership, “a certain balance” has been achieved. He also admitted that he bears some responsibility for all the creative disagreements that have plagued the project in the past.

Ancel confirms involvement in new Rayman game

And while the situation surrounding the game's development no longer seems as chaotic as it did until recently, it's still unclear how much progress has been made. Beyond Good and Evil 2 It has progressed. Ancel is semi-retired from game development and still focused on running the open wildlife sanctuary he relaunched when he left Ubisoft in 2020. A recent report suggested that he had returned in a consulting capacity to assist with the game's development. remake raymanThis is the iconic 1995 platform game he created. Ancel now seems to have confirmed as much, telling Superpouvoir that he “really enjoyed working on it.” rayman Once again, no specific details about the project itself have been revealed.


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