This article contains two major spoilers. Indiana Jones and Great Circle The order of the Giants DLC.
Indiana Jones and Great Circle It was a lot right. Perhaps for the first time for the first time, fans have been treated truly exciting and cohesive. Indiana Jones The story features an attractive mystery at the core. and Indiana Jones and Great CircleThe immersive SIM-Inspired gameplay may not have been a cup of cars for everyone. Developer institution game was the original way of creating this virtual adventure most and technically impressive. Indiana Jones Video game so far.
but Indiana Jones and Great Circle There was no hiccup. Even those who worshiped the story and accepted the immersive simulation elements were complaints about the game. and Indiana Jones and Great CircleThe order of the giant DLC cannot solve the problem of the fan in the basic game, and I want to replenish one of them. Large circleThe biggest disadvantage.
Indiana Jones and Great Circle are home to insufficient boss fights.
During 15-20 hours runtime Indiana Jones and Great Circle Throwing the player with about six boss fights, three of them oppose the same opponent. The first, second and fifth boss fights saw the player throwing hands with the Locus of Tony todd, one of the “giant” of Nephilim Order. One of the “giants” of Nephilim Order is in charge of protecting the keys of NOAH. Locus boss encounter is available for service and is essentially boiled with fist fights that are larger than ordinary enemies.
Indiana Jones and Great CircleThe final boss fight with the Nazi archaeologist EMMERICH VOSS is almost the same. Although the player is fighting at the top of Noah's ark in the middle of the ignorant storm, the sight of the battle is fast thanks to a long sequence composed of simple blocks, counter and avoiding.
The other two bosses are fighting Indiana Jones and Great Circle They have no problems, but they are a bit more clear. The fight with the huge snake of Susoi Thai is terrible, but the player is required to throw a window on the head of the intestine and simply throw the window and wear it thinly thinly. And the battle with GIZEH's Blind Giant is probably the most memorable boss fight of the game because of the use of stealth mechanics and darkness. However, it moves quickly to the same blocking, opposing and avoiding the other humanoid fist fight.
Indiana Jones: The order of the Giants has a boss fight once, but it's idiot.
Build up is as important as a fight itself.
Overall premise Indiana Jones and Great CircleThe Giants DLC's command is to explore the Roman sewer and reveal the secrets of thousands of years of nephilim order. Before going down to an ancient drainage system and a dense network of an underground cemetery, the player can find a historical document that speaks of an invincible bull gladiator who fought during the rule of NERO.
Later, some documents flowed a little lighter about this loose person. The huge warrior originally came from Greece, where he was nicknamed Crete's Monster and gave birth to the myth of Minota Ur. The legend of the giant is further enhanced when discovering what the player looks like his tomb.
Immediately after the puzzle was completed, the player meets the cult of Mithras, a secret organization operated under the Roman caught 1930s. The cult is worshiped in Rome/Iranian Mitra, known to kill the sacred bull in the sacrificial act known as 'Tauroctony'. The leader of this cult believes that if he can kill his sacred bull, he can reach enlightenment.
All of this found that in Indie, Crete's monsters hit a large throne, heavy armor and bull's head -shaped helmet. As the cult pierces the giant, he wakes up, snaps the man's neck, throws it sideways, and challenges Indie a one -on -one duel.
Stadium suitable for such a duel
Crete's monster (former member of the real name Agal and Nephilim order) flip the lever next to his throne, and the platform where he and Indie stands starts on the ground. It has reached its destination, sunlight shines on the face of Indie, and the players are now located in the ruins of Roman Colosseum. The peak duel begins, and the player is tasked with avoiding the boss's attack on the back of this magnificent theater of the ancient theater.
Change (slightly) speed changes
The boss fight with CRETE's monsters offers more diversity than most encounters. Indiana Jones and Great oneBasic game. The player still throws a lot of spheres to a big enemy until he falls down, but sometimes between the throwing, they must suggest a new weakness that can be subjected by whiping the boss's armor. It is not a major mechanical stage that rises in the boss fight of the basic game, but it is a small depth layer that breaks down monotony.
Indiana Jones: Giants' orderThe monster of CreTE Boss Fight is far from the most thrilling boss in video game history and it lasts too long like a default game predecessor. But with magnificent environments, well -progressed buildups, fascinating knowledge and fun gameplay mechanisms, this boss provides a memorable set and satisfactory conclusion. Indiana Jones and Great CircleDLC.