summation
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The huge flops of modern game development often come from the live service model that is poor and defective.
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Games like major single player triple -A games Star Wars Outlaw and Dragon Age: Bale Guard So far, we have made overwhelming sales.
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Commercial failure agreement,,, gules and Suicide squad: Kill the Justice League Emphasize the serious financial risks and results faced by the studio in the industry today.
In recent years, the player has witnessed some through the growing budget and the expanded development cycle. The biggest flop in the Triple-A game, In both the live service and the single player title, they struggled to find the audience without having to meet the overex. In most cases, these failures have been closed to the entire studio, emphasizing the enormous risks and financial costs related to modern game development. A single mistake here can cause disasters for well -established companies.

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Six great open world games were not sold properly
Despite the weakness of financial results, fans in the genre will have a lot of fun in this open world game.
Failed games have unique launch conditions, but the reason for this huge flop is not always surprising. Many of these games debut in the bad state of technology and make an early impression that is difficult to overcome, as you can see in the title. Cyberpunk 2077. Moreover, modern gambling on the live service model of the overpowered market often disappoints the initial performance, so that many games with long -term support can be abandoned or closed early, so that developers can solve the contents already developing or implement the contents.
Below we review some of the largest games in recent years and emphasize the effects on related studios and publishers.
Other notable flops that are worth mentioned (to release date):
- Etctra-terverestrial (1982)
- Shenmue (2000)
- Daikatana (2000)
- Too human (2008)
- APB: All Points Bulletin (2010)
- Defiance (2013)
- LAWBREAKERS (2017)
- Enforcement 3 (2019)
- Crucible (2020)
- Hyperscape (2020)
- Marvel's Avengers (2020)
- Babylon's Fall (2022)
- Saints Row (2022)
- Gotham Knights (2022)
- Exterior (2023)
7
Star Wars Outlaw
Expected sales: 2 million units
Star Wars Outlaw In recent years, it is one of the biggest mistakes of Ubisoft, and the company has called for strategic changes due to the unexpected failure of the game. It is released as a major franchise name and despite the support of Heavy Marketing Outlaw I did not meet expectations. The release was more disturbed by the various technologies and gameplay issues added to disappointment.
With a budget of about $ 200 million, the game sold 1 million units worldwide in the first month, and then sales declined rapidly. Ubisoft did not provide exact numbers, but the company pointed out that the game was “low performance” in preparation for expectations, and ambitious titles may not be destroyed, and it is likely to require 3 to 4 million sales to reach profitability.

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Eight Open World Games, who were victims of their own over advertising
This open world game struggled to meet great expectations.
Given the size and marketing of this release, the total sales are considered miserable. As a result, Ubisoft has been delayed. Assassin In the case of Extra Poland, I reconsidered a general strategy, including returning to the game that started the game from STEAM from the first day.
6
anthem
Expected Sales: More than 5 million units

anthem
- Released
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February 22, 2019
It is estimated that relatively strong lifetime sales exceeded 5 million units. anthem It is one of the most disappointing triple A launches in recent memory. The problem with the problem has become a turning point in the industry and foretells the waves of the overwhelming live service title.
It has been developed in BIOWARE for six years to restore the studio's reputation after lukewarm reception. Mass effect: Andromeda,,, anthem The total cost is about $ 150 million, which is supported by EA's heavy marketing. The game showed a solid start to sell 2-3 million units in the first month, but it was less than a wide range of goals to establish an ambitious expectation for EA's 5-10 million sales and the following 10 years of franchise. fate.
When EA decided to pull the plug early, it was a real blow. Anthem 2.0 Inspection project. Various factors have contributed to this decision, including critical reception, fast player drop -off, lack of content, weak end games and continuous technical problems. In 2019, if active support was suspended, sales plummeted, and most players said they would not buy games that were not completed at steep discounts.
5
Dragon Age: Bale Guard
Expected sales: 1.5 million units
In many ways Dragon Age: Bale Guard It has a clear contrast anthemBut both Bioware and EA provided much more disappointing financial results. The single player -only title began with almost perfect technology and was supported by 10 years of development (multiple reboots) and over $ 150 million. Despite being the fourth main line item in the well -established RPG franchise, Baleguard I debuted almost as a disaster.

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6 great game franchises
Some of the most symbolic names in the game had to work to get great reputation. The following is a franchise that has been released roughly.
EA did not announce its official sales, but only 1.5 million players participated, including those who accessed the EA Play Subscription Service by early 2025. This suggests that direct sales were much lower. Bioware fans are far from high expectations for major RPG releases that have long been waiting for. EA later pointed out that the game missed the Mark with the goal of reaching at least 3 million players in the first few months in the fierce market.
Given it Baleguard Four months after its launch, it was provided by the PlayStation Plus subscriber, which emphasizes overwhelming commercial performance. During the first month of 2025, the sales volume remained very slow, ultimately contributing to another downsizing Bioware.
4
Skull & bone
Expected sales: 1.5 million units
between Star Wars Outlaw and Skull & boneIt is difficult to determine which title is more overwhelming and problem with Ubisoft. But consider it Skull & bone'The budget and the development cycle of more than $ 200 million have expanded, and it has been in progress for almost 10 years, and the financial results are likely to be disappointed due to multiple reboots and delays.
At the launch, this pirate theme live service game struggled to attract a million players despite providing an 8 -hour free trial while carrying a steep $ 70 price tag. Ubisoft has not yet announced its official sales numbers, which suggests that the game is much less likely to expect.
Unlike Ubisoft's credit anthem,,, Skull & bone It was not abandoned. The title is still supported and is expected to get the largest content update. This ultimately determines the future of the game and determines whether you can turn your property.
3
gules
Expected sales: less than a million units
Red In particular, failure is amazing given Arkane's strong performance and Microsoft's support. According to a four -year budget with a budget of more than $ 150 million, there was a high expectation for a co -operative shooter who would convey the player's signature gameplay mechanism and player freedom. Instead, the player had a hollow experience full of technical problems.

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Five great franchises survived in the overwhelming second game
The second game of this series did not meet expectations. Thankfully, they survived in the second grade slump and returned strongly.
The official sales figures were not disclosed gules It was a huge commercial flop with low retail sales and minimized game pass participation. According to the estimates, lifetime sales have not reached a million mark. It is a rare and unhappy achievement of the experience of the modern triple A game. Arkane Austin's rapid shutdown further strengthened the commercial failure of the game, and emphasized how short the expectation was that even the game pass could not hurt.
2
Suicide squad: Kill the Justice League
Expected sales: less than a million units
Rocksteady's Superhero Live-Service Venture is one of the recent Triple-A Flops and has a surprisingly low sales value in consideration of the scope, budget and expectation of the project. The seven -year development cycle has been complicated by the budget of more than $ 200 million and the Pivot of Live Service Design. Suicide squad: Kill the Justice League He made his debut with an overwhelming number and seems to be 33% less. Gotham articleIt is a financial disappointment for Warner Brothers.
By almost all measurements Suicide squad I struggled. It was lukewarm and lukewarm and has been backlash for a long time. Arkham Space fans suffered from shallow execution of live service factors due to lack of experience of Rocksteady in the genre. Warner Bros. later recorded $ 200 million in sales due to the lack of performance of the game and labeled a bluntly labeled “disappointing” release.
Surprisingly, after launch, support is more consistent than a more successful title. anthem It lasted for almost a year. This game is despite the very limited player base even if the game is discounted more than 50% in two months of release.
1
agreement
Expected sales: I can ignore it and it will be completely refunded
agreement A textbook example of the wrong live service title, which will fail in the next few years. It is difficult to compare collapse with previous cases. Most games in similar situations are quietly canceled before launch (like Sega's “Supergame” hyena) Sony paid the price, hoping to go forward and start the main franchise.
It has been released in the overpowered hero shot market using a paid model, and it will be attempted to quickly recover more than $ 250 million after developing almost eight years. agreement The door was closed two weeks after the release. Sony issued a full refund to all buyers, which is a rare movement that emphasizes the size of deadly financial disasters.
Fast and extensive aftermath Concord Flop is difficult to exaggerate. Firewalk Studios closed immediately after the game was closed, and Sony completely wrote the project. When it happens Concord Due to failure, the company has reconsidered the entire live service strategy and canceled several projects developed for years.
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