the most evil choice you can make

summation

  • Killing the Firaxan Shark would increase prices and have dire consequences affecting billions of dollars.
  • Slaughtering Tuskens for Gaffi sticks is extremely evil, prioritizing credits over lives.
  • Choosing to kill your comrades and side with the Dark Side Bastila is the ultimate betrayal fit for a Sith Lord.



One of the biggest aspects of Star Wars: Knights of the Old RepublicThe idea is that players can choose which path they want to take through the decisions they make throughout the story. As they visit various planets, they are constantly faced with situations where they must choose between the path of kindness or the path of cruelty and death.

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Each decision they make will bring them closer to the dark or light side of the Force, affecting how their allies view them, their powers, and more. Naturally, choosing the path of justice is almost always more difficult. This is why many players choose to pursue the dark side and make their lives easier. Next is The most evil choice a player can make Star Wars: Knights of the Old Republic.


6 Defeat the giant Piraksan shark

Hasty decisions affecting billions of dollars

Running through Manaan Hall with fellow Star Wars Knights of the Old Republic


  • Killing a giant Piraksan shark has dire consequences
  • Drug prices rise due to koltosource poisoning

Manaan is an underwater world populated by an intelligent species known as Selkath. It was first introduced in . Star Wars: Knights of the Old Republic And it has the most complex biome from that time. Although many of the planet's inhabitants live above the water, there are other creatures, such as the Firaxan Sharks, that still live on the ocean floor. In the process of finding part of Manaan's star map, players must solve puzzles involving two pressure vessels.

Players can destroy facilities mining natural resources from undersea fissures or poison the giant Piraksan sharks guarding the Star Map. If the player chooses the latter, they risk not only killing the ancient creatures, but also poisoning the kolto supply source, affecting billions of beings in need of medical assistance.


5 Kill a Wookie in Shadowlands

Unnecessary killing that brings no benefit

Shadowlands on Kashyyyk in Star Wars: Knights of the Old Republic

  • Killing Wookies in Shadowlands is not recommended. Because the Wookie may become an ally later on.
  • Chundar's words should not be trusted.

Kashyyyk is considered by many to be one of the best planets. Star Wars: Knights of the Old RepublicAnd there's a reason for that. Not only is this planet home to the mysterious Wookies, but it also deals with important aspects such as social issues, corporate takeovers, and monarchical bloodlines.

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When players first meet Chundar, the chieftain of his people, he is tasked with finding an aggressive Wookie who has apparently lost his mind in the Shadowlands. When players meet a Wookie, they will soon realize that it is more sane than the Chundar. The player can either kill the Wookie or give it a Medpac to help it survive its injuries. Of course, choosing the former is extremely bad.


4 Kill Juhani

A merciless act against lost souls.

Juhani from Star Wars Knights of the Old Republic

  • Juhani was so angry that he killed his master, and from that moment on, he felt like he would never return.
  • If the player saves her, she can join the player's party.

When players find part of the Star Map on Dantooine, the Academy's Jedi Council is tasked with finding a lost Padawan who appears to have been consumed by the Dark Side. When the player arrives at the Tainted Grove, they encounter Juhani, who attacks them and freezes the player's allies, forcing them into one-on-one combat.

Once the player defeats her, they can choose to spare her life and bring her back to the Light Side, or kill her for her transgressions. Juhani had the potential to be a powerful Dark Jedi, but it's undeniable that she's much better than the average Dark Jedi.


3 Defeat Tusken on Tatooine

Conversation is always the better option

Tusken Invader

  • Players receive a flat fee for every Gaffi stick they collect.
  • Slaughtering a Tusken camp is extremely evil.

When the player arrives on Tatooine in search of another piece of the star map, they must obtain a hunter's license issued by the Czerka Corporation in order to get past the massive iron gates of Anchorhead. When you go to the office to get your license, the clerk will ask if you want to make additional credits. If the player says so, she will say that the Tusken raiders are giving them a lot of trouble and will mention that the Czerka Corporation will pay a good price for every Gaffi stick that is given to them.

If players care more about credits than Tusken lives, they can go to the Tusken camp and slaughter everyone there to obtain numerous Gaffi Sticks, including the more valuable Stick of the Cheiftain.


2 Chundar and side

Czerka Corporation is the ultimate evil in the galaxy

Wookiees and humans from Star Wars Knights of the Old Republic

  • To side with Chundar means to support an evil enterprise.
  • If the player chooses this outcome, Xalvar's attitude towards the player will change significantly.

As soon as players arrive on Kashyyyk, they will quickly discover that the planet is in the midst of a major corporate takeover by the Czerka Corporation. As players explore the planet, they will encounter atrocities such as slavery, forced labor, and the displacement of the planet's native inhabitants. This clearly makes the Czerka Corporation one of the most evil forces in the galaxy.

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When the player returns to the village of Rwookrrorro in search of the star map, Chundar and his brother Zaalbar enter into a discussion with Chundar confirming that the Czerka Corporation is a necessary evil for the planet. Players can choose to side with Chundar, which means siding with Czerka Corp.


1 kill your friend

The ultimate betrayal fit for a Sith Lord

Carth Onasi of Spiers of Endar

  • Players can side with Dark Side Bastila in the temple.
  • Killing your comrades in the temple is exactly what Darth Revan would have done.

This is without a doubt the most evil choice a player can make. Star Wars: Knights of the Old Republic. Players who haven't reached the later stages of the game should be cautious as there are major spoilers ahead. When the player and party members reach the end of the temple located in Rakata Prime, they will encounter Dark Side Bastila.

If players choose to take the dark path, they can speak to Bastila and convince her to help them defeat Darth Malak, so that together they can rule the galaxy as the most powerful Sith in history. Naturally, choosing this outcome will force the player's former allies to fight it. Considering that the player's allies stood by his side even after learning of his former identity as Darth Revan, choosing to kill them for power is an unforgivable act.


Star Wars: Knights of the Old Republic tag page cover art

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