One of the most persistent frustrations Cyberpunk 2077 Despite the rich visual design of the game and the construction of the world, the player quickly knew that NPC boasted a much more creative and diverse costumes than V's access. But in a city where you are proud of self -expression and anarchy style, you feel like a limited closet choice for players missed the opportunity.
Although it is an early premise Cyberpunk 2077 As far as the goal of immersion and realism and the storyline and selection -based gameplay, the player's ability to visually show the rebellious spirit that the game promotes is limited to unintentional constraints. The sequel has a chance to solve this difference, especially if you don't offer the original game, and has a clear path to take it as a new cosmetics.

relevant
Cyberpunk 2077 sequel can leave Night City
According to a recent commentary, the Cyberpunk 2077 sequel can leave the night city and introduce the player to the new urban environment.
Cosmetics are an opportunity to miss the sequel to the opportunity.
First, clothing items Cyberpunk 2077 Since it is tied to the armor grade, the CD Projekt Red limits flexibility, so it is the first thing to solve. Players should often be selected from aesthetics and performances, which lead to homogenized shape that gives a tactical feel than style. Meanwhile, NPCS is walking around the streets with a costume that is immersed in neon that shows the creativity and cultural diversity of the game.
In a world designed for street artists and avant -garde rebels Cyberpunk 2077The sequel to the statistics can be shattered by separating aesthetics and introducing a transog system that allows the player to wear all the equipment for the style while maintaining the optimal loadout. In addition, the CD PROJEKT Red can focus on creating a completely new category clothing that pushes the boundary of the design. There are hologram predictions that change based on the boundaries of design, dynamic elements, reactive materials and atmosphere, environment or combat state.
In addition to the knowledge of Cyberpunk 2077, other games already open the way for a better fashion sense.
The concept is not new because the title doesn't like it Destiny Guardian and Final Fantasy 14 The idea of separating the form from the function has been accepted for a long time so that the player can fully control the appearance without sacrificing the gameplay survival. Even Cyberpunk 2077'Self -modification scene showed the demand for more expressive customization. The player even built customized textures, costumes and accessories to fill the remaining gaps in the basic game.
Cyberpunk'Night city is a common place for body crystals, fashion is a statement and excess. As a result, the sequel has a perfect background for introducing extreme customization, and it can include everything from LED tattoo to modular armor, environmental reactive fabrics, even corporate sponsorship and underground movement.
Improved custom definitions will make cyber punk 2077 more versatile.
Integrating more powerful cosmetics systems is not to give players more costumes, but to double the environment and open world themes. Cyberpunk What is it? In a world where players are obsessed with their appearance, you can truly live your personalized identity, so you can feel more sincere and immersive.
This change can also increase player investment. Gamers can project their V version to night cities, and if you complete all the choices of preferred or gorgeous or minimalist style, you are likely to participate in the game deeply. They were able to explore more, interact with more NPCs, and to see fashion as part of the World Building, not to think about fashion later. Cyberpunk 2077. If the sequel enters this direction, you can set up a new standard for RPG customization, so I hope that the CD PROJEKT RED will think of a fashion forward when creating the next future experience.

Cyberpunk 2077
- Released
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December 10, 2020
- ESRB
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Mature M: Blood and Gore, intense violence, exposure, strong language, strong sexual content, drug and alcohol use
- engine
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REDENGINE 4