Konami is planning to release it. Metal Gear Solid Delta: Snake Eater It is expected to be released sometime in 2025. It positions itself as an ambitious remake of the 2004 classic action stealth title, featuring not only improved visuals, but also gameplay and structural elements. Time will tell how players react to this, especially those who loved the original game. Metal Gear Solid 3 It's been remade, but so far it looks promising.
Assuming everything goes well metal gear solid deltaYou can probably expect to see more metal gear Remake the line. Konami's Strategy delta That strategy seems very familiar. silent hill: Remake the most popular games from famous franchises and take it from there. In other words, Metal Gear Solid 3 not so metal gear This is the game that would benefit the most from a remake, but it's also the one that will definitely garner the most attention from general audiences. the only other classic MGS In terms of hype, the game that matches it is probably Metal Gear Solid 2: Sons of LibertyIn some ways, at least, this may be a much easier subject for Konami to address.

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It's stupid for Metal Gear Solid Delta: Snake Eater to delete a meme-heavy moment
Metal Gear Solid Delta: Snake Eater faces some uphill battles, and you'll have to be careful not to miss any iconic moments along the way.
Metal Gear Solid 2's settings are much less detailed than Metal Gear Solid 3's settings.
Metal Gear Solid 3 It takes place in the jungles of the fictional Soviet country, with a variety of foliage and diverse fauna, including crocodiles and attack dogs. Swamps, forests, wetlands, lakes, and enemy camps are combined to Metal Gear Solid 3 The most visually diverse and detailed game in the series at launch; metal gear solid and Metal Gear Solid 2 In comparison, the level design is much more homogeneous. most metal gear solid It takes place inside an Alaskan military base, and it's as bare and unadorned as you'd expect.
Metal Gear Solid 2Surprisingly, it features much less varied level design, taking place in only two main settings: the oil tanker in the prologue and the factory for the rest of the game. These two parts, especially the factory, include a lot of backtracking through environments that are sufficiently distinct from each other to keep players from getting lost. Most of these environments are indoors, but the outdoor areas are fairly sparse in terms of detail, with the vast ocean serving as a backdrop. So it would probably be easier for Konami to revamp these settings.
Metal Gear Solid 2 may be easier to remake in terms of visuals, but the gameplay is different.
Although it may still feel outdated by modern standards, Metal Gear Solid 3 It's fairly consistent with most modern design pillars. One area where this is particularly noticeable is the game's camera. This camera is positioned behind the player, giving the player more control over where he or she is aiming. There are also more mainstream stealth basics, such as the ability to use tall grass to hide from enemies.
Metal Gear Solid 2The design, on the other hand, is more outdated. The camera is fixed, creating a radically different experience that needs to be reconfigured to suit the tastes of modern audiences. And the nature of the setting requires a much different approach to stealth than what many players are accustomed to. No crouching in tall grass or hiding in haystacks for your enemies. That means Konami will have to invest more time and effort into redesigning these elements for modern users, which could negate the resources saved by a visually simpler setup.