When Dawn and The Last of Us represents two opposing game adaptation.

When it was suspended in 2023, HBO Our last One of the best video games of all time has been acclaimed quickly. This is not amazing because it has borrowed a lot of Nauge Dog's 2013 revolutionary hits in the realm of passive media, and many people compare it to the “interactive film.” It is a phrase that is leveled in both praise and criticism. . Ultimately, HBO adaptation can be seen as a reverse engineering of source data that removes interactive elements to focus on the main sales point.

As a result, sometimes it was adapted to give a bizarre feeling of faithfulness. Frank and Bill's stories, inquiries about other forces and sidewards that have not been not much noticed in the game, etc. This is illustrated at several points, such as the symbolic sofa conversation between Joel and Sarah before the zombie occurrence, which is torn in a word -to -word in the game. This is not only a symbol of the following Our last Not only the respect of the TV show for the original material, but also the essential cinematic characteristics of the video game. In contrast to these backgrounds, Until dawn A film was released to show a different approach to the task of adapting the symbolic video game story.

The founder Neil Druckmann Our lastIs deeply involved in the production of TV shows, which is likely to play an important role in complying with source materials.

relevant

See all the games in the new Last of US Season 2 Trailer

HBO has unveiled a new teaser of The Last of US Season 2, which includes a lot of mention of Naughty Dog's second game.

If the Last of US TV show is a picture of faithful, it is the opposite until dawn.

Until Dawn and Last of US adaptation talk about source materials

At first glance, you might think that the following is as follows. Until dawn The movie or show will be at least faithful to the original material. Our last It is its. at last, Until dawn It is almost entirely up to the movie, QuickTime event, and mechanically simple walking simulation section, which will be much more suitable for the label of “Interactive Movie.” There is little need to consider the following extended gameplay passages: Our last.

but, Until dawn It is more demanding because the player's agency affects the equation. Simply speaking, Our last It has been improved due to interactive elements Until dawn To work at all requires interaction. The core of experience is that the butterfly effect, that is, the input of the player can have a serious effect on the plot. There is no single cannon story line. Until dawn: Players make their own adventure.

In this context, it can be seen to some extent. Until dawn The movie will try to get away from the game as much as possible. If the film adopts the same premise, setting and characters, it will be difficult to make the game attractive. Because anyone who has played the game will participate in the film with his own thoughts about how the story should be seen. . There is one truth Our last story; There is no person who is true Until dawn story.

When Dawn and Last of US adaptation talk about adaptation to video game.

Some may think that the above interpretation is too generous. Until dawn There is a reason to understand and understand. Since adaptation was released, there have been many heated discussions, and many have claimed: Until dawn Since the movie has nothing in common with the game, the name is simply used as a marketing strategy. From this point of view, Until dawn The film can be seen as a cynical scheme for attracting game audiences to the theater or starting an unrelated script. In the situation where video games are becoming so popular, it will not be surprising to see more disconnected adaptations that are mainly designed for brand awareness.

Leave a Comment